A variant of a Ring Beamer which periodically emits "spherical" rings that scale along with gravity. The rings will shock the player upon contact. It cannot be destroyed through normal means.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | SMG1 | False | Ring Speed: The rate at which the individual rings grow. Default is 12. | |
Obj_arg1 | Integer | SMG1 | False | Ring Duration: The lifetime of an individual ring before it disappears. Default is 530. | |
Obj_arg2 | Integer | SMG1 | False | Shadow Type: Specifies whether to use a special model for the shadow or not. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_A | SMG1 | False | If used, it will only be able to emit rings while this switch is activated. |
SW_B | SMG1 | False | If used, this object will be killed once this switch gets activated. |