Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BattleShipElevator

A MapPart that detects a collision with the player's HitSensor, plays an animation and then moves following a path. Plays SE_OJ_B_SHIP_ELEV_START at the beginning of its movement, SE_OJ_LV_B_SHIP_ELEV_MOVE whilst it's moving and then SE_OJ_B_SHIP_ELEV_STOP when it stops.

Setup

NameGamesRequired?DescriptionValues
RailSMG1True

The path that it can move on.