Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BegomanBaby

A small robot enemy that will make the player spin around if touched. However, it can be defeated using Spin Attacks. If it falls into water, it will be defeated as well.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanBothFalse

Enable Returning: If SW_A is valid and deactivated, it will always move towards its initial position.

    Switches

    NameGamesRequired?Description
    SW_DEADBothFalse

    Gets activated after killing this enemy.

    SW_ABothFalse

    If not enabled, it will remain stationary.

    Setup

    NameGamesRequired?DescriptionValues
    ClippingGroupBothFalse

    Objects in this group are always clipped together.

      DemoCastBothFalse

      Can take part in a cutscene.

        Properties

        NameGamesDescription
        Player2TargetableBoth

        Can be targeted, frozen and defeated (SMG2 only) by player 2.

        MoveLimitCollisionBoth

        The collision binder also checks for MoveLimit collision.