A variant of CubeCameraArea that only changes the camera if the player is riding a Big Bubble.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | False | Camera ID: Specifies what camera setup to use after entering this area. | |
| Obj_arg1 | Integer | SMG1 | False | Priority: The camera area with the highest priority and requested categories will take effect. |
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | SMG1 | False | Appears when this switch is activated. |
| SW_A | SMG1 | False | If used, the camera will be enabled if this switch is enabled. If it's not activated, it won't disable the camera. |
| SW_B | SMG1 | False | If used and activated, the camera won't be enabled. |