Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BigBubbleSwitchArea

An area that activates its SW_A once the player enters it while riding a Big Bubble.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanSMG1False

Deactivate Outside Area: If enabled, SW_A will be disabled again after leaving the area.

    Obj_arg1BooleanSMG1False

    Negate Output?: If set, SW_A will be deactivated instead.

      Obj_arg2BooleanSMG1False

      Ground Use Only? (Defunct): Functionally disables the area.

      If set, the player must be on the ground to activate SW_A. As this area is only active whilst the player is in a bubble, Mario never touches the ground and the area never activates.

        Switches

        NameGamesRequired?Description
        SW_APPEARSMG1False

        Appears when this switch is activated.

        SW_ASMG1True

        Gets activated when ths player is inside the area while riding a Big Bubble.

        SW_BSMG1False

        If used, this switch needs to be activated in order to make this area manipulate SW_A.

        SW_AWAKESMG1False

        Enables rendering and resumes updates when this switch is active.