An area that activates its SW_A once the player enters it while riding a Big Bubble.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Boolean | SMG1 | False | Deactivate Outside Area: If enabled, SW_A will be disabled again after leaving the area. | |
| Obj_arg1 | Boolean | SMG1 | False | Negate Output?: If set, SW_A will be deactivated instead. | |
| Obj_arg2 | Boolean | SMG1 | False | Ground Use Only? (Defunct): Functionally disables the area. |
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | SMG1 | False | Appears when this switch is activated. |
| SW_A | SMG1 | True | Gets activated when ths player is inside the area while riding a Big Bubble. |
| SW_B | SMG1 | False | If used, this switch needs to be activated in order to make this area manipulate SW_A. |
| SW_AWAKE | SMG1 | False | Enables rendering and resumes updates when this switch is active. |