A dispenser that releases bombs or Bob-ombs. If the object is named BombLauncher, it creates bombs whereas it creates Bob-ombs when it's called BombHeiLauncher. There can only be one bomb or Bob-omb at once.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg2 | Boolean | Both | False | Check Explosion Collision?: If set, the dispensed object will only damage potential targets when there's no collision between the target and the explosion. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If used, it will only dispense objects while this switch is activated. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
ClippingGroup | Both | False | Objects in this group are always clipped together. |