Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: BossJugem

A large variant of a Lakitu who wears glasses and rides on a purple cloud. He throws Spinies at the player and may also use thunderbolts to attack them. When he throws Spinies, he will be moving on a path whereas he moves between two separate points when using the thunderbolt attack. He can be damaged by thrown Shells or Yoshi projectiles. After dealing three hits, he will spawn a Power Star. This requires an edit to the galaxy's Scenario file.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg7IntegerSMG2False

Camera Register Index: Specifies the starting index of the vector register cameras.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    Appears when this switch is activated.

    SW_DEADSMG2False

    Gets activated after it's defeated.

    SW_ASMG2False

    Starts the boss battle once activated.

    Setup

    NameGamesRequired?DescriptionValues
    RailSMG2True

    The path it moves on when throwing Spinys.

      AppearPowerStarSMG2True

      Spawned after defeating it.

        NamePosSMG2True

        Additional placements that can be freely placed.

        • ジュゲム突進点1: First point of the line that he moves on when using the thunderbolt attack
        • ジュゲム突進点2: Second point of the line that he moves on when using the thunderbolt attack
        • カメラ基準点: Orientation point that the camera will look at most of the time
        • ボスジュゲムデモ位置: Position of the intro cutscene
        • ボスジュゲムダウンデモ位置: Position of the defeat cutscene

        Properties

        NameGamesDescription
        DemoSimpleCastSMG2

        Continues movement during cutscenes, NPC conversations, etc.