Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: CaveInCube

Periodically spawns collapsing debris that can damage the player upon contact. For each spawn, a random debris model gets loaded. These models are called CaveInPartsBig, CaveInPartsMiddle and CaveInPartsSmall.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Spawn Delay: Time between spawns in frames.

    Obj_arg1IntegerSMG2False

    Debris Count: The number of debris to be generated. Stops generation after the requested amount has appeared. If set to -1, it will keep spawning more debris.

      Switches

      NameGamesRequired?Description
      SW_APPEARSMG2False

      Appears when this switch is activated.

      Properties

      NameGamesDescription
      Player2TargetableSMG2

      The debris can be targeted and frozen by player 2.