Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: CollapsePlane

A framed platform that will shrink down and disappear after the player stepped on it. Lastly, it also supports an optional Bloom model.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Shrinking Time: Specifies how long it takes for the tile to disappear after being stepped on. Default is 140 frames.

  • -2: Shrinks instantly upon contact. Doesn't play SE_OJ_COLLAPSE_PLANE_SHRINK.
  • 0: Shrinks instantly upon contact. Doesn't play SE_OJ_COLLAPSE_PLANE_SHRINK.

Switches

NameGamesRequired?Description
SW_APPEARBothFalse

Appears when this switch is activated.

SW_DEADBothFalse

Can be activated when the object is killed through a cutscene action.

SW_AWAKEBothFalse

Enables rendering and resumes updates when this switch is active.

Setup

NameGamesRequired?DescriptionValues
DemoCastBothFalse

Can take part in a cutscene.

    Properties

    NameGamesDescription
    Player2TargetableBoth

    Can be targeted and frozen by player 2.