A large, usually curved, flower that the player can swing along by shaking the Wiimote. Once the player reaches the end of the flower, it will cause them to jump off. The speed and bending are configurable.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Normal Bending Factor: Specifies how much the plant bends when grabbed by the player. Default is 100. | |
Obj_arg1 | Float | Both | False | Horizontal Speed: Specifies the horizontal flinging speed. Default is 25. | |
Obj_arg2 | Float | Both | False | Vertical Speed: Specifies the vertical flinging speed. Default is 40. | |
Obj_arg3 | Float | Both | False | Bee Bending Factor: Specifies how much the plant bends when grabbed with the Bee power-up. Default is -1 which causes Obj_arg0 to be used instead. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | Both | True | Lays out the flower's stem that can be climbed. | |
Camera | Both | False | Used when touching or climbing the flower. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | Both | Continues movement during cutscenes, NPC conversations, etc. |