An opaque crystal that can be destroyed with a Spin Attack, Yoshi's projectiles, the Spin Drill, a Koopa Shell as well as any enemy attack. It may reward the player with some items. Loads a separate model for the breaking animation.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Boolean | SMG2 | False | Play "Move" Animation?: Plays an animation called Move if enabled. No actual object of this class has such animations, so it's never used. | |
Obj_arg1 | Integer | SMG2 | False | Useless: The game reads this value but never uses it. This is only read if Obj_arg0 is set. | |
Obj_arg2 | Integer | SMG2 | False | Item Type: Specifies what kind of item to spawn after destroying it. |
|
Obj_arg3 | Integer | SMG2 | False | Number of Star Bits: The number of Star Bits to spawn after destroying it. Obj_arg2 has to be set to -1. Default is 5. | |
Obj_arg4 | Boolean | SMG2 | False | Hide Broken Pieces?: If set, the remaining broken pieces will be hidden. |
Name | Games | Required? | Description |
---|---|---|---|
SW_DEAD | SMG2 | False | Gets activated after destroying it. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | Can be targeted and destroyed by player 2. |
DemoSimpleCast | SMG2 | Continues movement during cutscenes, NPC conversations, etc. |