Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: CumulativeTimerSwitchArea

An area that activates its SW_A switch if the player has spent the total requested number of time frames inside this area. It only functions if the player is Mario and the selected scenario is not a Green Star.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Counter: The required number of time frames to spend inside this area.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    Appears when this switch is activated.

    SW_ASMG2False

    Gets activated after the required amount of time inside this area has passed.

    SW_AWAKESMG2False

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    BaseMtxFollowerSMG2False

    Can follow another BaseMtxFollowTarget object.