A red ring that causes the player to gain a short speed boost when entered while swimming or flying with the Flying power-up.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Boost Time: The time in frames for how long the boost will be active. Default is 300. | |
Obj_arg1 | Integer | Both | False | Acceleration Time: The time in frames it takes to reach the maximum boost. Default is 120. | |
Obj_arg2 | Float | Both | False | Speed Boost: Speed boost multiplied by 100. Default is 250. | |
Obj_arg3 | Boolean | Both | False | Turn to Player?: If set, the ring will always rotate towards the player. | |
Obj_arg7 | Integer | SMG2 | False | Shadow Type: Specifies how shadows are used. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |