An area that can kill the player and compatible objects when entered.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Death Type: Specifies what objects this area affects. Default is 0. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_A | Both | False | If used, the area takes effect only if this switch is activated. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |