Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Dodoryu

A large mole boss. In SMG1, he chases a Star Bunny before the actual battle begins. He attacks the player upon contact. The player needs to damage him three times to defeat him. It also creates trails of dirt when it moves around. He is usually underground but can be stunned using a Ground Pound when his head is above the ground. This gives the player a chance to attack him. In SMG1, it always spawns a Power Star and uses text for the Star Bunny it chases.

Switches

NameGamesRequired?Description
SW_DEADSMG2False

Gets activated when it dies.

SW_ABothFalse

Starts the boss battle once activated.

SW_BBothFalse

Gets activated when it starts looking for a new position and gets deactivated after it found a new position. Activated by default.

Talking

NameGamesRequired?DescriptionValues
MessageSMG1True

The rabbit's text dialogue's label format is DodoryuRabbit%03d, where %03d is the text message ID.

    Setup

    NameGamesRequired?DescriptionValues
    RailBothTrue

    Specifies the path that it moves on before the battle begins.

      AppearPowerStarSMG1True

      Spawned after defeating it.

        NamePosBothTrue

        Additional placements that can be freely placed.

        • マリオ再セット1: Player's position after the intro cutscene
        • マリオ再セット: Player's position after hitting him
        • ドドリュウ再セット: His position after hitting him