An object capable of shrinking and growing between two sizes.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | False | Maximum Scale: Maximum scale of the object, multiplied by 10000. Default is 10000. | |
| Obj_arg1 | Integer | SMG1 | False | Minimum Scale: Minimum scale of the object, multiplied by 10000. Default is 1000. | |
| Obj_arg2 | Integer | SMG1 | False | Scale Rate: Scaling rate of the object, multiplied by 10000. Default is 20. | |
| Obj_arg3 | Boolean | SMG1 | False | Vanish After Shrinking?: If set to 1, the object disappears after reaching the minimum scale. | |
| Obj_arg4 | Integer | SMG1 | False | Useless: Read but never used for anything. |
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_DEAD | SMG1 | False | Gets activated when it vanishes. Obj_arg3 must be set to 1 for this to be possible. |
| SW_A | SMG1 | False | Enables the shrinking and growing once activated. |