A large panel that can be pressed by stepping on it. It has to be grouped with a FlipPanelObserver in order to activate a switch or to spawn a Power Star. Stepping on it again will revert it into its original state. However, once all grouped panels have been activated, they cannot be pressed again.
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_DEAD | Both | False | Can be activated when the object is killed through a cutscene action. | 
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Group | Both | False | The group of panels and their controller. The limit of objects is 32 in SMG1 and 128 in SMG2. | |
| DemoCast | Both | False | Can take part in a cutscene. |