Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: FlipPanelObserver

A controller for Flipswitch panels. Individual panels have to be grouped to this object using GroupId. Once all panels have been pressed, this controller will activate a switch, spawn a Power Star or both. A total of 32 objects can be grouped in SMG1 whereas the limit is 128 in SMG2.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Completion Cutscene Time: How long the game will be interrupted after activating all panels. One additional second will be added by the game.

    Obj_arg7IntegerBothFalse

    Power Star ID: The scenario ID of the Power Star to be spawned. 0 will look for the first scenario entry. -1 does not register a Power Star.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      Appears when this switch is activated.

      SW_ABothFalse

      Gets activated after activating all grouped panels.

      Setup

      NameGamesRequired?DescriptionValues
      GroupBothFalse

      The group of panels and their controller. The limit of objects is 32 in SMG1 and 128 in SMG2.

        AppearPowerStarBothFalse

        Gets spawned after pressing all panels.