Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Foomin

A gray tile that flips periodically. If the player stands on it while it flips around, the player will be flung off of it. It usually moves on a path, but it can remain at a fixed position as well. It cannot be destroyed through any means.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

First Flipping Delay: Delay until it flips for the first time. Default is 0.

    Obj_arg1FloatSMG2False

    Movement Speed: Path movement rate multiplied by 100. Default is 250.

      Switches

      NameGamesRequired?Description
      SW_ASMG2False

      If used, it won't start flipping while this switch is not activated.

      SW_AWAKESMG2False

      Enables rendering and resumes updates when this switch is active.

      Setup

      NameGamesRequired?DescriptionValues
      RailSMG2False

      The path that it moves on.

        ClippingGroupSMG2False

        Objects in this group are always clipped together.

          Properties

          NameGamesDescription
          Player2TargetableSMG2

          Can be targeted and frozen by player 2.