A simple gravity area that pulls objects in its range towards a disk-shaped volume.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Boolean | Both | False | Disable Bottom?: If enabled, only the upper portion of the disk will have gravity. | |
Obj_arg1 | Boolean | Both | False | Disable Edges?: If set, the disk's edges will not have gravity. | |
Obj_arg2 | Float | Both | False | Valid Degrees: The radial degrees that will have gravity. Starts pointing towards +X, and then rotates counterclockwise around the Y axis. Default 360 |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If used, the gravity will be activated when this switch is activated. |
SW_B | Both | False | If used, the gravity will be activated when this switch is not activated. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | Both | Continues movement during cutscenes, NPC conversations, etc. |