A Koopa Troopa that throws hammers to attack the player. These hammers can be destroyed by the player's attacks or eaten by Yoshi to throw them at other objects. Ground Pounding it will defeat it immediately. Other attacks usually stun it first which gives the player an advantage to attack it.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG2 | False | Starting Delay: The delay until it starts jumping around. | |
Obj_arg1 | Integer | SMG2 | False | Item Type: Specifies how items should be spawned. |
|
Obj_arg2 | Boolean | SMG2 | False | Pass All Points?: If set, it will always cycle through all of its points instead of hopping between the two points closest to the player. | |
Obj_arg3 | Boolean | SMG2 | False | Connect to Collision?: If enabled, it will be attached to the collision below. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |
SW_DEAD | SMG2 | False | Gets activated when it dies. |
SW_A | SMG2 | False | Remains stationary if the switch is not activated. |
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | SMG2 | True | The path points to jump between. | |
ClippingGroup | SMG2 | False | Objects in this group are always clipped together. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | It and its hammers can be targeted, frozen and attacked by player 2. |
YoshiTargetable | SMG2 | Can be targeted and licked by Yoshi. Its hammers can be targeted, eaten and shot. |