A large caterpillar enemy that moves on a set path. Unlike its smaller variants, it always moves on its path, and it cannot be defeated. However, the player can bounce off of its body parts.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG2 | False | Number of Body Parts: How many body parts it consists of. Minimum is 3, maximum is 13, default is 9. | |
Obj_arg1 | Float | SMG2 | False | Movement Speed: Its path movement speed multiplied by 100. Default is 100. | |
Obj_arg2 | Boolean | SMG2 | False | Is Angry?: If set, it will turn red and move around more aggressively. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | SMG2 | True | The path that it moves on. | |
Group | SMG2 | False | If any of the Big Wigglers in this group gets frozen by the Orange Luma, all of them will stop moving as well. | |
ClippingGroup | SMG2 | False | Objects in this group are always clipped together. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | Can be targeted and frozen by player 2. |