Creates a spotlight effect that follows the player character. The radius and the light's color can be configured.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG2 | False | Red: The red color component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg1 | Integer | SMG2 | False | Green: The green color component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg2 | Integer | SMG2 | False | Blue: The blue color component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg3 | Float | SMG2 | False | Alpha: The alpha channel component. Ranges from 0 to 255 inclusive. Default is 255. | |
Obj_arg4 | Float | SMG2 | False | Radius: The size of the spotlight. Default is 1000. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |