Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: HipDropRock

A rock that can be destroyed with a Ground Pound attack. It can spawn some items after destroying it.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Item Type: The item to be spawned after destroying it.

  • -1: No item
  • 0: 1 Coin
  • 1: Star Bits
Obj_arg1IntegerBothFalse

Number of Star Bits: The amount of Star Bits to be dropped. Default is 6. Requires Obj_arg0 set to 1.

    Obj_arg7BooleanBothFalse

    Hide Remains?: If set, the smaller rocks that remain after destroying it will be hidden.

      Switches

      NameGamesRequired?Description
      SW_DEADBothFalse

      Gets activated when it disappears after destroying it.

      SW_BBothFalse

      Gets activated immediately after destroying it.

      Setup

      NameGamesRequired?DescriptionValues
      DemoCastBothFalse

      Can take part in a cutscene.