A jellyfish enemy that spawns a Coin when defeated. It can be defeated through most of the player's attacks as well as explosions, and it damages the player upon contact. It can move on a path or remain stationary.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Movement Speed: Sets the rate at which it moves on the path. Default is 5. | |
Obj_arg1 | Integer | Both | False | Last Point Wait Time: How long it remains on the last path point before it moves again. Default is 60. | |
Obj_arg2 | Integer | Both | False | Movement Type: Specifies how it should move on the path when it reaches the last point. |
|
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | Both | False | The optional path that it can move on. |
Name | Games | Description |
---|---|---|
Player2Targetable | Both | Can be targeted, frozen and defeated (SMG2 only) by player 2. |
SearchTurtle | Both | Red Koopa Shells and Gold Shells home in on this object. |