An enemy that rides a cloud. It moves to the path point that the player is closest to. It throws a Spiny when the player is nearby. The Spiny can be eaten and shot by Yoshi. If the Spiny has been killed, it will throw another one. It can be defeated using most of the player's attacks, and it can be eaten by Yoshi. However, it will respawn after a while. At least one Spiny should be linked to it, otherwise it won't throw any Spiny.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG2 | False | Respawn Delay: How long it takes for it to respawn after it dies. Default is 900. | |
Point_arg0 | Integer | SMG2 | False | Distancing Type: How it behaves when the player approaches it at this point. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | SMG2 | True | The path that it moves on. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | Can be targeted, frozen and attacked by player 2. |
YoshiTargetable | SMG2 | Can be targeted and eaten by Yoshi. |