Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Kanina

A crab enemy that damages the player upon contact. It can be defeated by attacking the weak spot on its back. However, it can be defeated with fireballs, the Spin Drill, Koopa Shells and the Rainbow power-up as well. It can dig through the ground to warp back to its initial spot. KaninaRed drops some Star Bits when defeated whereas Kanina spawns a 1-Up.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanSMG2False

Doesn't Dig?: If set, it won't dig into the ground.

    Switches

    NameGamesRequired?DescriptionExclusives?
    SW_APPEARBothFalse

    Appears when this switch is activated. This switch is required in SMG1. Does not work for Kanina in SMG2.

      SW_DEADSMG2False

      Gets activated when it dies.

      • KaninaRed
      SW_ASMG2False

      Gets activated after it dies or when it gets eaten by Yoshi.

        Properties

        NameGamesDescription
        Player2TargetableBoth

        Can be targeted and frozen by player 2.

        YoshiTargetableSMG2

        Can be targeted, eaten and shot by Yoshi.

        SearchTurtleBoth

        Red Koopa Shells and Gold Shells home in on this object.

        MoveLimitCollisionBoth

        The collision binder also checks for MoveLimit collision.