Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: Kuribo

A Goomba that can be defeated using most of the player's attacks. A Spin Attack will stun it, though. It can also be defeated by an enemy's explosion, crush or shockwave attack. It wanders around randomly. Once the player gets close, it will chase after the player to damage them. It drops a Coin when stomped or Ground Pounded, and it drops Star Bits when damaged through other means.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanBothFalse

Don't Calculate Gravity?: If set, it won't calculate gravity. Instead, its down vector becomes the gravity vector.

    Obj_arg1IntegerBothFalse

    Initial State: Specifies its initial behavior.

    • -1: Idle
    • 0: Appear forwards from box
    • 1: Appear backwards from box

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    Appears when this switch is activated.

    SW_DEADBothFalse

    Gets activated when it dies.

    SW_AWAKEBothFalse

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    ClippingGroupBothFalse

    Objects in this group are always clipped together.

      BaseMtxFollowTargetBothFalse

      Can be followed by another BaseMtxFollower object.

        Properties

        NameGamesDescription
        ScoreAttackSMG2

        This object scores 100 points in The Chimp's challenges.

        Player2TargetableBoth

        Can be targeted, frozen and defeated (SMG2 only) by player 2.

        YoshiTargetableSMG2

        Can be targeted and eaten by Yoshi.

        MoveLimitCollisionBoth

        The collision binder also checks for MoveLimit collision.