A Goomba that can be defeated by most of the player's attacks. A Spin Attack will stun it, though. It wanders around randomly. Once the player gets close, it will chase after the player to damage them. It drops a Coin when stomped or Ground Pounded, and it drops Star Bits when defeated through other means. Additionally, this enemy can be defeated by: the Fire, Rainbow and Rock power-ups, the Spin Drill, explosions, coconuts, Stretch Plants, Topmen, Koopa Shells, Spiny projectiles, and Silver Chomps.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Boolean | Both | False | Don't Calculate Gravity?: If set, it won't calculate gravity. Instead, its down vector becomes the gravity vector. | |
| Obj_arg1 | Integer | Both | False | Initial State: Specifies its initial behavior. |
|
| Name | Games | Required? | Description |
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. |
| SW_DEAD | Both | False | Gets activated when it dies. |
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| ClippingGroup | Both | False | Objects in this group are always clipped together. | |
| BaseMtxFollowTarget | Both | False | Can be followed by another BaseMtxFollower object. |
| Name | Games | Description |
|---|---|---|
| ScoreAttack | SMG2 | This object scores 100 points in The Chimp's challenges. |
| Player2Targetable | Both | Can be targeted, frozen and defeated (SMG2 only) by player 2. |
| YoshiTargetable | SMG2 | Can be targeted and eaten by Yoshi. |
| MoveLimitCollision | Both | The collision binder also checks for MoveLimit collision. |