A platform that sinks when the player steps on it. Once the player gets off of this platform, it rises up again. It creates rippling lava bubble particles when it sinks. This effect goes by the name LavaBubble and needs to be specified. It can also use optional sound effects. The sound names are self-explanatory: MapPartsFloaterMoveUpEnd, MapPartsFloaterRidden, MapPartsFloaterMoveDown, and MapPartsFloaterMoveUp.
Name | Games | Required? | Description | Values |
---|---|---|---|---|
MoveConditionType | Both | False | Sinking Distance: How far it can sink when stepped on. Default is 0. | |
RotateSpeed | Both | False | Sinking Speed: How fast it sinks when stepped on. Default is 0. | |
RotateAngle | Both | False | Rising Speed: How fast it rises up again. Default is 0. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If RotateAccelType is 1 and this switch is activated, the platform won't move. |
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |