A fireball that appears periodically and moves on a path. It damages the player upon contact. The variant LavaProminenceWithoutShadow has no shadow.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Integer | Both | False | Appearance Delay: How long it takes before it appears again. Default is 180. | |
| Obj_arg1 | Float | Both | False | Movement Speed: The rate at which it moves. Default is 20. | |
| Obj_arg3 | Float | Both | False | End Offset: The offset from the path's end at which the fireball disappears. Default is 0. | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_A | Both | False | If used, it will only appear when this switch is activated. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Rail | Both | True | The path that it moves on. | |
| ClippingGroup | Both | False | Objects in this group are always clipped together. | 
| Name | Games | Description | 
|---|---|---|
| Player2Targetable | SMG2 | Can be targeted and frozen by player 2. |