Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: LavaSeparateWaterfall

A large castle-like planet consisting of two halves that move on two separate RailObj instances. The halves do not move until its SW_B gets activated. The RailObj instances can be configured like generic RailMoveObj objects; point_arg0 specifies the movement speed, for instance.

Switches

NameGamesRequired?Description
SW_BSMG2False

Causes the two halves to start moving once this switch is activated.

SW_AWAKESMG2False

Enables rendering and resumes updates when this switch is active.