A platform that disappears and reappears periodically. It always moves into one direction.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | SMG2 | False | Movement Distance: How far it moves upwards. Default is 600. | |
Obj_arg1 | Integer | SMG2 | False | Initial Movement Delay: The delay in frames before it starts moving for the first time. Default is 0. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | SMG2 | False | Can be registered, although it's never used for anything. | |
ClippingGroup | SMG2 | False | Objects in this group are always clipped together. |