A controller that sets the spawn point for the player at the start of a mission and at Checkpoints. May also be used for other things such as the warp areas on the Comet Observatory. If placed in a generic object placement file, this will create a glitchy clone of the player.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Entrance Type: Defines how the player enters the scene. |
|
Name | Games | Required? | Description | Values |
---|---|---|---|---|
NamePos | SMG2 | False | Additional placements that can be freely placed. |
|
Camera | Both | False | The starting camera to be used when spawning at this point. |