A controller that sets the spawn point for the player at the start of a mission and at Checkpoints. May also be used for other things such as the warp areas on the Comet Observatory. If placed in a generic object placement file, this will create a glitchy clone of the player.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Integer | Both | False | Entrance Type: Defines how the player enters the scene. | 
 | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| NamePos | SMG2 | False | Additional placements that can be freely placed. | 
 | 
| Camera | Both | False | The starting camera to be used when spawning at this point. |