Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: NeedlePlant

A spiky plant that damages the player when touched. It can be destroyed with fireballs, Yoshi's projectiles, the Rock power-up and the Rainbow power-up, Coconuts and Stretch Plants.

Arguments

NameTypeGamesRequired?DescriptionValuesExclusives?
Obj_arg0IntegerSMG2False

Item Type: The item to be spawned after spinning near it.

  • -1: 1 Coin
  • 0: 3 Star Bits (SMG1 only)
  • 1: Nothing
    Obj_arg1BooleanSMG2False

    Validate Shadow?: If set, its shadow will be enabled.

      • NeedlePlantFly

      Switches

      NameGamesRequired?Description
      SW_APPEARSMG1False

      Appears when this switch is activated.

      SW_DEADBothFalse

      Gets activated when it dies. Due to an oversight, this does not work for NeedlePlant in SMG2.

      SW_AWAKEBothFalse

      Enables rendering and resumes updates when this switch is active.

      Setup

      NameGamesRequired?DescriptionValues
      DemoCastSMG1False

      Can take part in a cutscene.

        Properties

        NameGamesDescription
        Player2TargetableSMG2

        Can be targeted and frozen by player 2.

        YoshiTargetableSMG2

        Can be targeted and pulled by Yoshi.