Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: NokonokoLand

A small turtle enemy that walks around passively. Touching it damages the player. When stunned with a Spin Attack, it enters its shell which can be picked up by the player. Green is the default color. Red ones move slightly faster. Blue ones behave exactly like green ones.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Color Frame: The color frame to be used.

  • -1: Green
  • 1: Red
  • 2: Blue
Obj_arg3BooleanSMG2False

Doesn't Respawn?: If set, it will not respawn after destroying its shell.

    Point_arg0IntegerBothFalse

    Turn Type: How it behaves when it arrives at this point.

    • -1: Keeps on walking and does nothing special
    • 0: Pauses and looks around, then proceeds walking

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    Appears when this switch is activated.

    SW_AWAKESMG2False

    Enables rendering and resumes updates when this switch is active.

    Setup

    NameGamesRequired?DescriptionValues
    RailBothTrue

    The path that it moves on.

      GroupBothFalse

      Registers objects of the same kind, but the group is never used for anything.

        DemoCastBothFalse

        Can take part in a cutscene. Its special cutscene functor action causes it to appear.

          Properties

          NameGamesDescription
          Player2TargetableBoth

          Can be targeted, frozen and attacked (SMG2 only) by player 2.

          YoshiTargetableSMG2

          Can be targeted, eaten and shot by Yoshi.

          SearchTurtleBoth

          Red Koopa Shells and Gold Shells home in on this object.