A set of Rainbow Notes that can be collected in order to activate a switch. It can also spawn a Power Star if Obj_arg7 and the galaxy's Scenario file are configured correctly.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Number of Notes: If set to -1, the necessary notes to play the song will be created. If set to -2, notes will be placed on path points only. Any other positive number specifies how many notes should be spawned, however, this number is ignored when Obj_arg4 is not negative. | |
Obj_arg1 | Float | Both | False | Appearance Speed: How fast the creator note moves along the path. Requires Obj_arg3 set to any value between 1 and 6 inclusive. Default is 13. | |
Obj_arg2 | Integer | Both | False | Time Limit: How long it takes before the notes disappear again. Default is 20. | |
Obj_arg3 | Integer | Both | False | Appearance Type: Specifies how the individual notes appear and whether a short cutscene should be played or not. |
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Obj_arg4 | Integer | Both | False | Song Type: Specifies the song that should be played. |
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Obj_arg5 | Integer | Both | False | Completion SFX Type: Can be used to enable the completion jingle. |
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Obj_arg6 | Integer | Both | False | BGM Change Type: How the stage's BGM will be changed while the notes are active. |
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Obj_arg7 | Integer | Both | False | Power Star Type: Specifies whether a Power Star should be spawned and how it appears. |
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Path_arg0 | Float | Both | False | Note Play Length: Specifies how long each note play out. Only used when Obj_arg0 is set to -2. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | True | Appears when this switch is activated. |
SW_A | Both | False | Gets activated after collecting all notes. |
SW_B | Both | False | If used, all notes will be destroyed once this switch is deactivated. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Rail | Both | True | The path that the notes will be placed on. | |
AppearPowerStar | Both | False | Spawns once all notes have been collected. Requires Obj_arg7 to be configured correctly. | |
Camera | Both | False | Used when the notes appear. This is only used by a few appearance types. | |
DemoCast | Both | False | Can take part in a cutscene. |