A cute penguin NPC that can be talked to.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Integer | Both | False | Behavior: How it behaves. | 
 | 
| Obj_arg7 | Integer | Both | False | Color Frame: The color frame to be used. | 
 | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_A | Both | False | Activated or deactivated depending on the used event flow node. | 
| SW_B | Both | False | Activated or deactivated depending on the used event flow node. | 
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Message | Both | False | The text dialogue's label format is Penguin%03d, where %03d is the text message ID. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| Rail | Both | False | ||
| DemoCast | SMG2 | False | Can take part in a cutscene. | |
| MarioFaceShipNpcRegister | SMG2 | False | Can be registered to a Starship Mario object appearance event. | 
| Name | Games | Description | 
|---|---|---|
| YoshiTargetable | SMG2 | Can be targeted and licked by Yoshi. |