A flame that burns the player and other compatible objects upon contact. It can be extinguished using a Spin Attack.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Item Type: Specifies the item to be spawned after putting out the fire. |
|
Obj_arg1 | Boolean | Both | False | Decorative?: If set, the flame won't burn anything, and it can't be extinguished. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_DEAD | Both | False | Gets activated when it dies. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Group | Both | False | Groups other objects of the same kind. Special sound effects will be played when extinguishing the flames in this group. The limit of objects in a group is 32. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | Can be targeted and extinguished by player 2. |