An area that restricts the player's movement to a 2D plane while the player is inside it. The movement direction is adjusted for moving around a circular center point. Basically, this also allows the player to keep running into the direction the stick was held in first. This area may be a bit complicated to use, so it's advised to take a look at Tarantox's zone in SMG1.
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |