An area that restricts the player's movement to a 2D plane while the player is inside it.
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |