A ghostly rock boss that attacks by throwing large stones against the player. While all of them damage the player when hit, the yellow ones drop a Coin and the black ones cause a Bomb Boo to appear with which the player can attack the boss. During the second phase, the boss creates two rock hands that can be used for attacking the player and defending itself. In SMG1, it will spawn a Power Star, although this requires a properly configured Scenario entry.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg7 | Integer | Both | False | Camera Register Index: Specifies the starting index of the vector register camera. |
Name | Games | Required? | Description |
---|---|---|---|
SW_DEAD | Both | False | Gets activated when it dies. |
SW_A | Both | True | Starts the boss battle once activated. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
AppearPowerStar | SMG1 | True | Spawned after defeating it. | |
NamePos | Both | True | Additional placements that can be freely placed. |
|
BaseMtxFollowTarget | Both | False | Can be followed by another BaseMtxFollower object. |
Name | Games | Description |
---|---|---|
Player2Targetable | SMG2 | Its rocks can be targeted, frozen and destroyed by player 2. |