The main collectible in most levels. A Power Star usually represents one specific scenario. When collecting it, a short cutscene will be played. If this is a Grand Star and the current galaxy is VsKoopaLv3Galaxy, Peach will appear during the Star Get cutscene.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Power Star ID: The scenario to which this Power Star belongs. Should be a valid ID. | |
Obj_arg1 | Boolean | Both | False | Appearance Gravity?: If set, gravity will affect how the Power Star moves during its appearance cutscene. | |
Obj_arg2 | Boolean | Both | False | Ignores Gravity?: If set, its pose won't be affected by gravity and is instead specified by the initial rotation. | |
Obj_arg3 | Boolean | Both | False | Elliptic Cylinder Shadow?: If set, an elliptic cylinder will be used as its shadow model instead of an ellipsoid. | |
Obj_arg4 | Boolean | Both | False | Appear Nearest Point?: If set, the Power Star will appear at the PowerStarAppearPoint closest to the player. Otherwise, the Power Star's original position will be used if the player is closer to it than to the other points. | |
Obj_arg5 | Float | SMG2 | False | Shadow Length: Sets the shadow drop length. Default is 1000. |
Name | Games | Required? | Description | Exclusives? |
---|---|---|---|---|
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |
|
Name | Games | Required? | Description | Values |
---|---|---|---|---|
Group | Both | False | Used to group this object with other PowerStarAppearPoint instances. If the Power Star appears, it will spawn at the instance that the player is closest to. Limit is 16 objects per group. This does not work when spawned after defeating most bosses or after collecting all Purple Coins. | |
LinkNamePos | Both | False | Additional placements that need to be linked to the object. |
|
Camera | Both | False | Used when the Power Star appears. | |
DemoCast | SMG1 | False | Can take part in a cutscene. It can use two special cutscene nerves for the cutscenes ミニ太陽消失 and グランドスター復活. |
Name | Games | Description |
---|---|---|
MirrorActor | Both | A mirrored version of this object is created for mirror reflection setups if placed inside a MirrorArea. |
DemoSimpleCast | SMG2 | Continues movement during cutscenes, NPC conversations, etc. Only supported in HoneyBeeVillageGalaxy2, MokumokuValleyGalaxy2, TwisterTowerGalaxy3 and UndergroundDangeonGalaxy2. |