A large decorative light that is meant to be placed around a Power Star. It will disappear if the player is close enough, however, it will reappear again if the player leaves the disappearance range again.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Disappearance Range: The range in which it will disappear divided by 100. Default is 70. | |
Obj_arg1 | Boolean | Both | False | Don't Appear During Intro?: If set, it won't appear during the intro cutscene of a level. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_DEAD | Both | False | Can be activated when the object is killed through a cutscene action. |
SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
DemoCast | Both | False | Can take part in a cutscene. |