A large decorative light that is meant to be placed around a Power Star. It will disappear if the player is close enough, however, it will reappear again if the player leaves the disappearance range again.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Float | Both | False | Disappearance Range: The range in which it will disappear divided by 100. Default is 70. | |
| Obj_arg1 | Boolean | Both | False | Don't Appear During Intro?: If set, it won't appear during the intro cutscene of a level. | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_DEAD | Both | False | Can be activated when the object is killed through a cutscene action. | 
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| DemoCast | Both | False | Can take part in a cutscene. |