A cloud platform that can be stood on using the Bee power-up. If the player does not have this power-up and steps on the platform, they will fall through it. The platform remains stationary or moves on a path. By default, rain will fall from this platform, causing the player to lose the Bee power-up upon passing under it.
| Name | Type | Games | Required? | Description | Values |
|---|---|---|---|---|---|
| Obj_arg0 | Integer | SMG1 | False | Rain/Shadow Length: Sets the rain length. This also sets the shadow drop length. Default is 1000. No rain will appear if Obj_arg3 is set. | |
| Obj_arg3 | Boolean | SMG1 | False | Is not Raining?: If set, the cloud will be white, and no rain will fall from the cloud. | |
| Point_arg0 | Integer | SMG1 | False | Movement Speed / Time: The movement speed the object has starting from this point. If Point_arg7 is set to 1, this specifies the time in frames it takes to reach the next point. | |
| Point_arg5 | Integer | SMG1 | False | Stop Time: The time in frames the object waits at this point before it continues moving again. | |
| RailObj_arg1 | Integer | SMG1 | False | Movement Type: How the object behaves once it reaches the last path point. |
|
| Name | Games | Required? | Description | Values |
|---|---|---|---|---|
| Rail | SMG1 | False | The path that it can move on. | |
| ClippingGroup | SMG1 | False | Objects in this group are always clipped together. |