Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RainCloud

A cloud platform that can be stood on using the Bee power-up. If the player does not have this power-up and steps on the platform, they will fall through it. The platform remains stationary or moves on a path. By default, rain will fall from this platform, causing the player to lose the Bee power-up upon passing under it.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG1False

Rain/Shadow Length: Sets the rain length. This also sets the shadow drop length. Default is 1000. No rain will appear if Obj_arg3 is set.

    Obj_arg3BooleanSMG1False

    Is not Raining?: If set, the cloud will be white, and no rain will fall from the cloud.

      Point_arg0IntegerSMG1False

      Movement Speed / Time: The movement speed the object has starting from this point. If Point_arg7 is set to 1, this specifies the time in frames it takes to reach the next point.

        Point_arg5IntegerSMG1False

        Stop Time: The time in frames the object waits at this point before it continues moving again.

          RailObj_arg1IntegerSMG1False

          Movement Type: How the object behaves once it reaches the last path point.

          • -1: Stops at last point
          • 1: Moves back towards first point
          • 2: Disappears and reappears at first point

          Setup

          NameGamesRequired?DescriptionValues
          RailSMG1False

          The path that it can move on.

            ClippingGroupSMG1False

            Objects in this group are always clipped together.