An area that creates a wobbly screen effect when the player enters it.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Float | Both | False | Stretch Amplitude: How intense the screen should be stretched. | |
| Obj_arg1 | Float | Both | False | Stretch Height: The vertical stretch factor. | |
| Obj_arg2 | Float | Both | False | Stretch Width: The horizontal stretch factor. | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_APPEAR | Both | False | Appears when this switch is activated. | 
| SW_AWAKE | Both | False | Enables rendering and resumes updates when this switch is active. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| BaseMtxFollower | Both | False | Can follow another BaseMtxFollowTarget object. |