A generic planet with a model and collision whose collision is deactivated by default. Therefore, the collision has to be activated via SW_A when desired.
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | Appears when this switch is activated. |
SW_DEAD | SMG2 | False | Can be activated when the object is killed through a cutscene action. |
SW_A | SMG2 | False | Enables the collision once activated. |
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
DemoCast | SMG2 | False | Can take part in a cutscene. |