Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RelayDrill2DPlanet

A generic planet with a model and collision whose collision is deactivated by default. Therefore, the collision has to be activated via SW_A when desired.

Switches

NameGamesRequired?Description
SW_APPEARSMG2False

Appears when this switch is activated.

SW_DEADSMG2False

Can be activated when the object is killed through a cutscene action.

SW_ASMG2False

Enables the collision once activated.

SW_AWAKESMG2False

Enables rendering and resumes updates when this switch is active.

Setup

NameGamesRequired?DescriptionValues
DemoCastSMG2False

Can take part in a cutscene.