A Beat Block platform whose visibility changes depending on the background music's beat. By default, the block will be visible, however, this can be inverted.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Boolean | SMG2 | False | Invisible Initially?: If set, the block will be invisible initially. | |
Obj_arg1 | Boolean | SMG2 | False | Fast Changes?: If set, the block's visibility changes rapidly. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | SMG2 | False | Gets activated if this block isn't visible; gets deactivated if this block is visible. |
SW_B | SMG2 | False | The block won't change if this switch is activated. |
Name | Games | Required? | Description | Values |
---|---|---|---|---|
ClippingGroup | SMG2 | False | Objects in this group are always clipped together. |