A Beat Block platform whose visibility changes depending on the background music's beat. By default, the block will be visible, however, this can be inverted.
| Name | Type | Games | Required? | Description | Values | 
|---|---|---|---|---|---|
| Obj_arg0 | Boolean | SMG2 | False | Invisible Initially?: If set, the block will be invisible initially. | |
| Obj_arg1 | Boolean | SMG2 | False | Fast Changes?: If set, the block's visibility changes rapidly. | 
| Name | Games | Required? | Description | 
|---|---|---|---|
| SW_A | SMG2 | False | Gets activated if this block isn't visible; gets deactivated if this block is visible. | 
| SW_B | SMG2 | False | The block won't change if this switch is activated. | 
| Name | Games | Required? | Description | Values | 
|---|---|---|---|---|
| ClippingGroup | SMG2 | False | Objects in this group are always clipped together. |