Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RepeatTimerSwitchingBlock

A Beat Block platform whose visibility changes depending on the background music's beat. By default, the block will be visible, however, this can be inverted.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanSMG2False

Invisible Initially?: If set, the block will be invisible initially.

    Obj_arg1BooleanSMG2False

    Fast Changes?: If set, the block's visibility changes rapidly.

      Switches

      NameGamesRequired?Description
      SW_ASMG2False

      Gets activated if this block isn't visible; gets deactivated if this block is visible.

      SW_BSMG2False

      The block won't change if this switch is activated.

      Setup

      NameGamesRequired?DescriptionValues
      ClippingGroupSMG2False

      Objects in this group are always clipped together.