Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RestartCube

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG1False

Spawn ID: The ID of the spawn point that the player should respawn at after entering this area.

    Obj_arg1IntegerSMG1False

    Music Change: Name-index in AudStageBgmTable.

    • -1: No change
    Obj_arg2IntegerSMG1False

    Music State Change: State-index in AudStageBgmTable.

    • -1: No change
    Obj_arg3BooleanSMG1False

    Activation Type: Determines if the player must be on the ground to activate this checkpoint.

    • -1: False
    • 0: True