Super Mario Galaxy Object Database

Objects | Configs | Occurrences

Config: RestartObj

A checkpoint flag that is used to change the player's respawn point once touched or attacked by them. The respawn point and the flag itself need to be in the same zone. The object attaches to nearby collision.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2True

Spawn Point ID: The ID of the spawn point that the player should respawn at after activating this flag.

    Switches

    NameGamesRequired?Description
    SW_ASMG2False

    If used, the flag cannot be activated while this switch is not activated.

    SW_AWAKESMG2False

    Enables rendering and resumes updates when this switch is active.

    Properties

    NameGamesDescription
    Player2TargetableSMG2

    Can be targeted and activated by player 2.

    YoshiTargetableSMG2

    Can be targeted and licked by Yoshi.