A shooting star that releases Star Bits when it hits the ground. It will periodically reappear until all of its Star Bits have been collected.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Star Bits per Iteration: How many Star Bits should be released at max per iteration. Default is 5. | |
Obj_arg1 | Integer | Both | False | Spawn Delay: The spawn delay of the individual shooting stars in seconds. Default is 240. | |
Obj_arg2 | Float | Both | False | Falling Distance: From how far up it will fall down. Default is 2000. | |
Obj_arg3 | Integer | Both | False | Number of Total Star Bits: How many Star Bits can appear in total. Default is 5. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | Appears when this switch is activated. |
SW_AWAKE | SMG2 | False | Enables rendering and resumes updates when this switch is active. |